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Saturday, August 11, 2018

Batman Arkham Origins Highly Compressed 700MBX12PARTS Free Download

Batman Arkham Origins Highly Compressed 700MBX12PARTS Free Download

POSTED BY TECHNICAL GAMING WORLD ON 12/8/2018

Batman: Arkham Origins is a 2013 action-adventure video game developed by WB Games Montréal and published by Warner Bros. Interactive Entertainment for Microsoft Windows and the PlayStation 3Wii U and Xbox 360 video game consoles. Based on the DC Comics superhero Batman, it is the successor to the 2011 video game Batman: Arkham City and is the third main installment in the Batman: Arkham series. It was released worldwide on October 25, 2013.



You will play Batman Arkham Origins in the Third Person perspective and you will be controlling obviously Batman. This game will focus on the stealth and combat abilities of Batman. Also it will include the spy stuff and detective skills of Caped Crusader. In this game there are also side missions which include helping the Police to catch a criminal. Multiplayer mode is also introduced in this game. Altogether this game is a very awesome combination of story and Action. You can also download I


Written by Corey May, Ryan Galletta and Dooma Wendschuh, the game's main storyline is set five years before that of 2009's Batman: Arkham Asylum and follows a younger, less-refined Batman. A bounty is placed on him by crime lord Black Mask, drawing eight of the world's greatest assassins to Gotham City on Christmas Eve. The villains, including the Joker and Anarky, take advantage of the chaos to launch nefarious schemes, while Gotham City police try to apprehend Batman.
The game is played from a third-person perspective, focuses on Batman's combat and stealth abilities, detective skills, and gadgets for combat and exploration. Aside from the main story, Batman can help the police deal with crimes, and confront other supervillains terrorizing the city. Arkham Originsintroduces the ability for Batman to virtually recreate crimes, allowing him to investigate the scene and identify the culprit. The game is the first in the series with multiplayer capability. WB Games Montréal took over development duties for Arkham Origins from series creators Rocksteady Studios.
While the game received generally positive reviews, it was criticized for technical issues, replicating previous Arkham games' content and unnecessarily modifying it, while the multiplayer aspect was considered an unnecessary addition to the series. A companion game, Batman: Arkham Origins Blackgate, was released with Arkham Origins for Nintendo 3DS and PlayStation Vita, and a spin-off mobile game for the iOS and Android platforms was released in October 2013. An animated sequel, Batman: Assault on Arkham, was released in 2014, and a successor video game, Batman: Arkham Knight, was released in June 2015.


Gameplay




Arkham Origins is an open world action-adventure game incorporating stealth game tactics. Batman can use his cape to glide around Gotham City and the grapnel gun's retracting rope to attach to hard-to-reach ledges and extend his flight.[3] Some gadgets from previous Arkham games are present at the start of Arkham Origins, while others become available during play. Returning gadgets include the Cryptographic Sequencer, used to hack security consoles; the Batclaw, used for hooking onto surfaces; the Batarang, a throwing weapon;[4] the Remote Batarang, its remote-controlled counterpart; Explosive Gel, used to destroy weak surfaces and knock down enemies;[5] Smoke Pellets, used for stealthy exits and entrances;[6] the Disruptor, which can remotely disable guns and explosive mines,[6] and the Grapnel Accelerator, an earlier version of the Grapnel Boost.[7] New equipment in Batman's arsenal include the Remote Claw; this allows Batman to target two objects and pull them together, allowing him to throw enemies into each other or hit them with objects[8] (tethering two walled points creates a tightrope for Batman to cross);[9] Shock Gloves, which allow Batman to block electric attacks, disable some enemies and stun shielded ones, and short-circuit objects,[10] and the Concussion Detonator, capable of stunning large enemy groups.[11]
The game introduces a fast travel system, allowing Batman to remotely summon his plane (the Batwing) to transport him to other areas of the game world quicker than gliding or grappling could. Enemy tower installations prevent Batman from summoning the craft in some areas, and must be disabled to make the Batwing (not player-controlled) available.[12][13] Some towers may be disabled only when the player has the necessary equipment.[14]
Players can traverse enemy-controlled areas by stealth or combat.[6] Using an enhanced version of the series' Freeflow combat system, combat introduces a tracking system assessing the players' efficiency and highlighting battle achievements (such as avoiding damage and using gadgets). Chaining attacks to maintain momentum, performance is rewarded with experience points. These points can be used in a branching upgrade system to enhance Batman's abilities and gadgets, allowing players to upgrade several paths or specialize in one.[8][15][16] Enemy attacks are prompted with a warning icon, indicating that the attack can be countered.[17] Enemies are armed with weapons such as knives, lead pipes and shields.[6]The game introduces new enemy types: the Martial-Artist (capable of blocking, evading and countering Batman's attacks), the Armored Enforcer (invulnerable until he is dazed and de-armored)[18] and Venom-infused henchmen (who possess superhuman strength, allowing them to grapple Batman and launch attacks which cannot be countered).[19] Some enemies are armed with guns, which can damage Batman, and a player can use stealth predatory tactics to tilt the odds in their favor. Many areas feature stone gargoyles or high outcrops, helping Batman remain concealed while setting traps and knocking out enemies.[17]
Arkham Origins offers side missions, including Crime in Progress (where Batman can assist the Gotham City Police Department (GCPD) by rescuing police officers from a gang or keeping an informant from being thrown to his death). Most Wanted allows Batman to pursue villains outside of the main story (such as Anarky, who plants bombs around the city).[8][20]The Dark Knight system offers tasks of escalating difficulty which improve stealth and combat. Batman's radio scanner also allows him to locate side missions; completed missions are rewarded with experience points and upgrades to Batman's equipment.[8][15] The game features collectible objects and puzzles similar to the Riddler challenges of previous games (orchestrated by Enigma before assuming his Riddler identity).[21] Collectible objects appear, similar to those in previous games.[22] A "1 vs. 100" mode in the game's challenge maps challenges the player to survive in combat against 100 increasingly difficult enemies.[23]

Arkham Origins features a large ensemble cast of characters from the history of Batmancomics. The main character is Batman (Roger Craig Smith),[37] a superhero trained to the peak of human physical perfection and an expert in martial arts[38][39] who is aided by his butler, Alfred Pennyworth (Martin Jarvis).[40][41] Arkham Origins brings Batman into conflict with sadistic, brutal crime lord Black Mask (Brian Bloom).[42] The most powerful man in the city and ruler of Gotham's criminal underworld, Black Mask has vast wealth and resources, has eliminated his opposition and is consolidating his power. His ebony mask conceals his identity, allowing him to operate publicly as Roman Sionis (head of Janus Cosmetics).[43]Black Mask has a bounty on Batman, which attracts eight accomplished assassins: the physically imposing Bane (JB Blanc);[44][45] expert marksman Deadshot;[20] veteran mercenary Deathstroke (Mark Rolston);[46][47] poisonous contortionist Copperhead (Rosa Salazar);[48][49] the pyromaniac Firefly (Crispin Freeman);[50][51] the highly charged Electrocutioner (Steven Blum);[52] deformed criminal Killer Croc (Khary Payton),[53] and master martial artist Shiva (Kelly Hu).[54][55]
Batman is considered an outlaw by the Gotham City police, and is pursued by Captain James Gordon (Michael Gough),[12][56] Detective Harvey Bullock (Robert Costanzo)[57] and corrupt GCPD officials Commissioner Gillian B. Loeb[11][15] and SWAT team leader Branden.[14] Other characters include the psychopathic Joker (Troy Baker);[15][58] black-market weapons dealer Penguin (Nolan North);[59] the mind-controlling Mad Hatter (Peter MacNicol);[42][60] anti-government, anti-corporate anarchist Anarky (Matthew Mercer);[20][61] rogue hacker Enigma (Wally Wingert);[57][62] Alberto Falcone;[8] Gordon's teenage daughter Barbara,[63] and Blackgate warden Martin Joseph (Khary Payton).[64][65] The story takes place before Batman's partnership with Robin (Josh Keaton)[66]—although Robin is a playable character outside the main story—and before Barbara becomes Batman's ally, Oracle.[33][67] Dr. Harleen Quinzel (Tara Strong),[68] Vicki ValeAmanda Waller (C. C. H. Pounder),[57] Quincy Sharp (Tom Kane),[57] and Calendar Man make cameo appearances in the game.[69][70][71][72] Mr. Freeze (Maurice LaMarche) appears in the downloadable content, "Cold, Cold Heart".[73]



You will play Batman Arkham Origins in the Third Person perspective and you will be controlling obviously Batman. This game will focus on the stealth and combat abilities of Batman. Also it will include the spy stuff and detective skills of Caped Crusader. In this game there are also side missions which include helping the Police to catch a criminal. Multiplayer mode is also introduced in this game. Altogether this game is a very awesome combination of story and Action. You can also download I

System Requirements of Batman Arkham Origins

Before you start Batman Arkham Origins Free Download make sure your PC meets minimum system requirements.
  • Operating System: Windows Vista/7/8/8.1
  • CPU: 2.4GHz Intel Core 2 Duo or later.
  • RAM: 2GB
  • Hard Disk Space: 20GB

YOU CAN DOWNLOAD IT FROM HERE

                                                                      
                                                                            Part2

                                                                          Part3
                                                                          Part4
                                                                            Part5

                                                                          Part6
                                                                           Part7
                                                                         Part8
                                                                         Part9
                                                                         Part10
                                                                        Part11
                                                                         Part12

Holmes described the Christmas setting as a juxtaposition between the joyful time of year and the grim world of Gotham City, including decorative Santas near Gothic gargoyles and Christmas lights in dark alleys. The city is dislodged from time and space, contrasting 1930s (and older) buildings with Batman's futuristic technology. The New Gotham area was designed for vertical movement, allowing the placement of enemies above and below Batman to create areas dense with activity.[13] The game features high contrast between darks and lights, with exaggerated shadows and few balancing colors. The city was divided into residential, industrial and commercial neighborhoods, which were decorated accordingly: the industrial setting is bleak, the commercial area has corporate decorations and residential neighborhoods have lights in their windows.[75][107]
Designers aimed to make the younger Batman's outfit look "assembled versus manufactured", pieced together from a number of sources.[75][107] Holmes said, "[Batman's suit is] not something that was made in a factory. He's taken pieces of tech either he's invented, he's fabricated or things from the Wayne facilities, and he has made this costume out of these pieces."[108] To emphasize the mystery and fear instilled by Batman in this early stage of his career, art director Jeremy Price and the design team used silhouettes and film noir-style low-key lighting to make the character more imposing.[75][107] The name "Batman" is used sparingly in this game to emphasize his urban-legend status and the lack of understanding of the character.[96] It was suggested that Batman make mistakes because of his inexperience (such as tripping or missing with batarangs), but this idea was discarded as inconsistent with the character. His inexperience was instead personality-based: learning how to be the city's protector and overcoming his obsession with vengeance.[26][109] In designing Batman's abilities and gadgets, gameplay took precedence over narrative consistency with the previous games; the designers thought that removing features players had already experienced in those games would make playing Arkham Origins feel less empowering.[44]
Holmes acknowledged that Black Mask is not as well known as some of Batman's other villains (such as the Joker and Penguin), and the character required expansion to make him interesting and scary.[43] Black Mask was considered an appropriate antagonist for Batman's early career because of his practicality; he transitions from the typical criminals Batman has been facing and the neurotic, quirky super-villains he will confront in the future.[110] The team decided to make Arkham Origins' Copperhead a female (in contrast to the comic's male character) with input from Johns. The contortionist character required three motion-capture actors to animate: a stunt woman, a Cirque du Soleil performer and a martial artist. This version of Copperhead will be added to DC Comics' The New 52.[48] Anarky, an anti-villain based on anarchist philosophy, was updated in appearance for the game to a street protester with a gang resembling a social movement. The character would appeal to Batman for a partnership (since he is not necessarily evil) but, as Holmes said, "is multidimensional in the Batman Universe."[111] The popularity of anti-corporate and anti-government protest movements factored in the character's inclusion,[112] and Holmes thought that of all of the villains Anarky was the most timely.[113] The developers drew upon "original Alan Grant and Norm Breyfogle appearances" of Anarky for his character.[114] Each main-story boss reinforces the player's mastery of a specific game mechanic (such as Deathstroke, whose fighting focuses on countering attacks). The assassins selected for the game were chosen for abilities which would challenge the game mechanics.[46] The boss fights were inspired by Arkham City's battle against Mr. Freeze, which tasked players with exploring the full range of Batman's strategies and abilities to overcome the villain.[26]
The "Detective Vision" crime scenes were designed to be brief, visually rewarding and fun segments, rather than demanding challenges. The designers worked on the length of time for each scene, seeing how many pieces of evidence players wanted to scan before they had a solution; they eventually settled on two to three minutes.[24] A number of predator areas (levels where Batman stalks enemies from the shadows) provide variety and challenge. For example, the theatre aboard Penguin's ship was gradually shrunk in size to pack the enemies closer together, and a hovering drone was removed when test players easily overcame it.[46] A dynamic weather system altering gameplay (such as wind and snow reducing visibility, making snipers more vulnerable to Batman's stealth) was implemented during development, but discarded when it was not completed within the available development time.[16]

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